According to a beta tester listing on OnlineBeta.com, Logitech is finally preparing to support OS X gamers. At long last, the company is working to release its “Gaming Software” for Mac OS X that lets users configure their Logitech gaming mice and keyboards to optimize performance and play. It’s unclear what this type of software [...]
Read more →Atari — the iconic company and that helped spearhead the video games industry 40 years ago with titles like Pong, Asteroids and Centipede, as well as consoles to evolve the consumer electronics field — has filed for Chapter 11 bankruptcy protection to “separate from the structural financial encumbrances” of its French parent, Atari S.A., and [...]
Read more →With mid- and senior-level managers trickling out of Zynga over the past year, other startups — both inside and outside of the gaming world — have become beneficiaries. Scopely, a Los Angeles-based startup that’s trying to build a mobile gaming platform and publishing network, just took on Andy Kleinman, a former Zynga general manager, Playdom [...]
Read more →Editor’s note: Tadhg Kelly is a game designer with 20 years experience. He is the creator of leading game design blog What Games Are, and consults for many companies on game design and development. You can follow him on Twitter here. It’s no great revelation that financial reports can be arcane and hard to interpret. [...]
Read more →Gimmie, a startup that began with rewards for mobile gamers, has just shifted its focus to Asian markets by relocating to Singapore and taking funding from a government agency there. The company said today that it took 639,000 Singaporean dollars ($ 522,000) in funding from a group led by WaveMaker Labs in partnership with the [...]
Read more →The GameStick, a Kickstarter project we covered at launch that aimed to take what OUYA was trying to build in an Android-powered home gaming console and fit it into a device the size of a flash drive ran into some trouble today. The project has been removed from Kickstarter because of a copyright infringement complaint. [...]
Read more →Because data is hard to come by on active usage for top mobile apps, it’s hard to understand how wide a footprint the very highest-grossing games have. Plus, with a Renaissance in mid-core games over more casual titles during the past year, it’s often not the best-known or most widely popular games that perform the [...]
Read more →About a year after it faced regulatory scrutiny for certain kinds of game mechanics, GREE said today that it accidentally overcharged minors in some of its free-to-play games. The Japanese gaming company, which has a market cap of $ 3.8 billion, said it charged several hundred minors more than the legal limit of 5,000 yen [...]
Read more →LG had a few tricks up its sleeve at CES 2013 that went beyond most of the rehashing it ran through of its smartphone announcements from the previous year. One in particular is the news that it will bring smartphone gaming to TVs, but in a way that goes well beyond the type of streaming [...]
Read more →Angry Birds-maker Rovio has said that it eventually expects that at least half or more of its revenues will come from physical goods in the future. It’s not the only developer that has popularized a brand on mobile and social platforms only to later introduce real-world merchandising. EA’s Popcap is parlaying its Bejeweled franchise into [...]
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